Conference

The conference was divided into sections:
Developer section for innovation creators and
Business section for those making technologies generally available – operators and marketers. A significant part of the event was
Networking demo zone,
where each participant was able to become a part of the already implemented VR casino projects, test VR/AR novelties and products.          

TARGET AUDIENCE:

  • software / hardware developers
  • designers
  • companies providing services and tools for VR/AR projects
  • offline/online casino owners
  • owners of betting companies
  • specialists in marketing, PR, digital marketing, gambling, IT
  • gambling/IT sales department specialists

Time to bet on VR/AR!  

Speakers
Program

14:30 -15:00

Live steaming in VR - new dimension in gambling & entertainment
Speaker
Artur Sychov
  • Artur Sychov
  • Angel Investor

15:15 -16:00

State of the VR Industry in 2017
Speaker
Amir Ebrahimi
  • Amir Ebrahimi
  • Principal Software Engineer

16:15 -16:45

VR Game Design
Speaker
Alexander Bragin
  • Alexander Bragin
  • CEO & Creative Director

17:00 -17:55

Interesting and fascinating session
Entertaining Panel discussion
  • Entertaining Panel discussion

10:00 -10:30

The immersive media revolution: how VR and AR are changing the advertising paradigm
Speaker
Samuel Huber
  • Samuel Huber
  • Founder and CEO

10:40 -11:10

Virtual Reality and the future of gaming convergence
Speaker
Konrad Gill
  • Konrad Gill
  • Founder

11:20 -11:50

Mixed Realities Gaming's Technology Jackpot
Speaker
 Kevin Williams
  • Kevin Williams
  • Founder

12:00 -12:30

Virtual Reality in eGaming
Speaker
Alexandre Tomic
  • Alexandre Tomic
  • Co-founder

12:45 -13:15

Questions and Answers – Gaming in Eastern Europe regulated territories (Romania and CZ emphasis)
Speaker
Tal Zamstein
  • Tal Zamstein
  • Group Head of Games

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